I am a game designer with several years of experience in the MOBA and MMO genres. Games are listed below. Click the banners or view my resume for details.
Position: Champion Designer, Aug. 2012 – Oct. 2014
Game: Infinite Crisis, a DC superhero MOBA
I designed and implemented a total of 20 different champions. My responsibilities included initial design, data and skill logic implementation, dialog writing, and working with a team of artists, engineers, and testers to create the champion.
Position: System Designer, Sep. 2011 – Aug. 2012
Game: Dungeons & Dragons Online, an MMO based on D&D 3.5 edition
I designed and implemented two major features for the Menace of the Underdark expansion: the Druid class and the Monster Manual system.
Dungeons & Dragons Online and all related elements, including art, characters, and logos, TM and/or © their respective owners.